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AI Insights · Timothy · July 2021

Top 5 Co-op Games on Android in Qatar for Q2 2021

Discover the performance of the top 5 co-op games on Android in Qatar during Q2 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Co-op Games on Android in Qatar for Q2 2021

During the second quarter of 2021, the top 5 co-op games on Android in Qatar showcased varied performance metrics, reflecting their popularity and engagement among users. Here’s a detailed look at their weekly downloads, revenue, and active user trends.

PUBG MOBILE from Level Infinite saw a steady decrease in weekly revenue, starting at approximately $55.3K at the end of March and declining to around $29.9K by the end of June. Weekly downloads fluctuated, peaking at roughly 2.3K in mid-May and settling at around 1.7K by the end of the quarter. The game maintained a strong active user base, with numbers hovering around 100K throughout the quarter.

انتقام السلاطين by ONEMT experienced fluctuations in weekly revenue, starting at $17.3K and seeing a low of $9.7K in early May before rebounding to $17K by the end of June. Weekly downloads were relatively stable with minor variations, peaking at 377 in mid-April. Active users showed a slight decline from 941 at the end of March to 781 by the end of June.

Top War: Battle Game from RiverGame exhibited a significant increase in weekly revenue, starting at $8.5K and reaching $14.3K by the end of June. Downloads saw a peak of 466 in early May and remained relatively steady throughout the quarter. Active users showed minor fluctuations, peaking at 2.3K in mid-April and stabilizing around 1.9K by the end of June.

Mobile Legends: Bang Bang from Moonton experienced growth in weekly revenue, starting at $6.5K and peaking at $11.9K in mid-June. Downloads saw a significant rise, particularly in June, with numbers reaching up to 3.1K. The game also saw a steady increase in active users, peaking at 26.4K in mid-June before settling at around 24.2K by the end of the quarter.

Rise of Kingdoms: Lost Crusade from LilithGames had varied weekly revenue, starting at $13.4K and experiencing a low of $4.2K in early June before recovering to $5.8K by the end of the quarter. Downloads were relatively low, peaking at 320 in mid-April. Active users saw a downward trend from 733 at the end of March to 698 by the end of June.

These insights are based on data from Sensor Tower, which provides a comprehensive view of app performance metrics. For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021